Mar 9, 2010

Design

What type of game are you going to produce?

The type of game I’m planning to produce is a Platformer, because the Shooter games are a little confusing and I don’t find them very fun or hard.


What will it look like?

I wasn’t actually planning to have too much of the game in the dark, so it will probably be above ground where people won’t be completely dependent on a torch.


How will the characters be controlled?

The characters will be controlled with the standard arrow keys for moving and z, x, shift for items that can be picked up.


What will be the objective of the game?

The objective of the game is to collect crystals.


How are you going to test its functionality?

I will try playing it myself and also ask classmates to help test it.


How will it be evaluated?

The game will be evaluated by how entertaining and challenging it is.


How long will you need to create it? Give a timeline for its completion.

It will probably take a few days, as getting used to the functions of Sploder is a necessity in creating a game.

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